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Big O Adventure

A game made for my honour's project at the University of Glasgow. The game aims to teach players about the complexity of algorithms and big O notation through a series of mini-games. 

 

Some of the mini-games are gamified versions of well known sorting algorithms, such as merge-sort and bubble-sort. These games task the player at sorting a list in the same way the algorithm would. 

Also featured are visualisations of the algorithm sorting the lists, and graphs of the operation count of each algorithm as the problem size increases.

The other mini-games are well known puzzles such as the travelling salesman problem or NQueens. These problems also provide visualisations to show the player how they function. 

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