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Big O Adventure

A game made for my honour's project at the University of Glasgow. The game aims to teach players about the complexity of algorithms and big O notation through a series of mini-games. â€‹

 

Some of the mini-games are gamified versions of well known sorting algorithms, such as merge-sort and bubble-sort. These games task the player at sorting a list in the same way the algorithm would. 

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Also featured are visualisations of the algorithm sorting the lists, and graphs of the operation count of each algorithm as the problem size increases.

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The other mini-games are well known puzzles such as the travelling salesman problem or NQueens. These problems also provide visualisations to show the player how they function. 

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